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Khan Wars 6.01 Patch Notes

02.06
.2014

NEW FEATURES

New context menu in chat – clicking over a player name in chat opens a context menu with following options:

  • Whisper – sends a private chat message to the selected player;
  • Add Friend – adds the selected player to friends list;
  • Ignore – adds the selected player to ignore list;
  • View Ranking – redirects to ranking page and displays the selected player ranking;
  • View Profile – opens the selected player profile.

 

IMPROVEMENTS

  • The restrictions for attacking players with bigger level difference now also apply for map mines and mercenary camps.
  • Different types of campaigns now have different colors of their progress bars in new campaigns interface.
  • A copy text button is added to the campaign info popup allowing copying the textual representation of the army in that campaign.
  • The meta tag of the browser title bar is now reordered to display first the current world.
  • Now all users have an access to coordinates lists not only the VIP ones.
  • A percent (%) symbol is now shown in ribbons on promotional pop-up services.
  • A timer is added in promotional window to show when the promotion ends.
  • The combat statistics of the wall are now shown in the information about the building.
  • Knight mobility status bar is added in the knight info popup.
  • The automatic refresh when a campaign reaches its target is now disabled in old campaigns interface.
  • Arrived support campaigns now show their arrive order instead of zero timers when using the new interface.
  • Now patrol campaigns can be sent from camps.
  • Player name is now shown when hovering over coordinates on campaigns progress bar.
  • When there is no knight in a camp, the send knight button when sending a camping will no longer be shown.
  • Trying to send a campaign using the new interface on coordinates with an obstacle no longer gives an empty option window.
  • When sending a spy campaign on new interface only the quickwalkers are shown as the army to select.

 

BUG FIXES

  • The bug allowing players to be able to spy on banned players is fixed.
  • The bug that allowed sending support campaigns on a camp is fixed.
  • KW Classic: The "Hire Army" button in the Castle now leads to correct place.
  • The problem with fled army from leadership skill in battles at map mines or mercenary camps is now fixed.
  • The problem with resetting army counts when sending camp campaigns using old campaign interface is now fixed.
  • The problem with resetting quickwalkers count when sending spy campaigns using old campaign interface is now fixed.
  • Sending a camp campaign using old campaigns interface on coordinates with obstacle now correctly gives error message.
  • The missing old-new campaigns interface switch button in camps is now available.
  • The problem with resetting timer on support campaigns sent from old campaigns interface is now fixed.
  • Incorrect visualization of multiple campaigns on new campaign interface is fixed.
  • A bug where multiple campaigns could be sent over the same coordinates is now fixed.
  • Coordinates, picture and time of the second target of a multiple campaign in send campaigns popup are fixed to be correct ones.
  • Formula of Hire Army option in castle is revised and now gives more precise numbers.
  • A check for overpopulation when healing units in infirmary is added.
  • The problem with the quests related to acquiring an item on knight’s missions that sometimes could not be completed is fixed.
  • Localization problems in quests that reward units are now fixed.
  • Protection mode quest now works correctly.
  • Knight mission rewards will no longer cause overpopulation.
  • The problem when setting national level over 36 in the battle simulator is now fixed.
  • The bug with applying race and knights cargo bonuses of merchants is now fixed.
  • A warning for overpopulation when transferring army to mercenary camps is now added.
  • A visual mistake of special upgrades on special units in battle reports is now fixed.
  • The description of the special unit Monk is now correct.
  • Mongol national bonus on transport campaigns now works correctly.
  • The Bug where knights were attacking only enemies in the first row and sometimes only in first battle round of battle is now fixed.
  • The bug where sometimes some players were unable to collect all resources from a camp is now fixed.
  • The infinite loop when opening a map mine or mercenary camp popup from a quest is now fixed.
  • Various cases where a knight could stuck on a mission are fixed.
  • Inconsistent campaign timers in send campaign and in army interface are now fixed.

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